)>}]
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Integrated Applications Programming Company
Home » Code Library » Winapi (Ia.Cl.Model)

Public general use code classes and xml files that we've compiled and used over the years:

WINAPI click events support class.

    1: #if WFA
    2: using System;
    3: using System.Runtime.InteropServices;
    4:  
    5: namespace Ia.Cl.Model
    6: {
    7:     /// <summary publish="true">
    8:     /// WINAPI click events support class.
    9:     /// </summary>
   10:     /// <remarks> 
   11:     /// Copyright © 2001-2015 Jasem Y. Al-Shamlan (info@ia.com.kw), Integrated Applications - Kuwait. All Rights Reserved.
   12:     ///
   13:     /// This library is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
   14:     /// the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
   15:     ///
   16:     /// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
   17:     /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
   18:     /// 
   19:     /// You should have received a copy of the GNU General Public License along with this library. If not, see http://www.gnu.org/licenses.
   20:     /// 
   21:     /// Copyright notice: This notice may not be removed or altered from any source distribution.
   22:     /// </remarks> 
   23:     public class Winapi
   24:     {
   25:         [DllImport("user32.dll")]
   26:         private static extern void mouse_event(UInt32 dwFlags, UInt32 dx, UInt32 dy, UInt32 dwData, IntPtr dwExtraInfo);
   27:  
   28:         //DWORD dwData; // amount of wheel movement
   29:  
   30:         private const UInt32 MouseEventLeftDown = 0x0002;
   31:         private const UInt32 MouseEventLeftUp = 0x0004;
   32:  
   33:         private const UInt32 MouseEventRightDown = 0x0008;
   34:         private const UInt32 MouseEventRightUp = 0x0010;
   35:  
   36:         private const UInt32 MouseEventWheelUp = 128;
   37:  
   38:         ////////////////////////////////////////////////////////////////////////////
   39:  
   40:         /// <summary>
   41:         ///
   42:         /// </summary>
   43:         public static void SendDoubleClick()
   44:         {
   45:             mouse_event(MouseEventLeftDown, 0, 0, 0, new System.IntPtr());
   46:             mouse_event(MouseEventLeftUp, 0, 0, 0, new System.IntPtr());
   47:             mouse_event(MouseEventLeftDown, 0, 0, 0, new System.IntPtr());
   48:             mouse_event(MouseEventLeftUp, 0, 0, 0, new System.IntPtr());
   49:         }
   50:  
   51:         ////////////////////////////////////////////////////////////////////////////
   52:  
   53:         /// <summary>
   54:         ///
   55:         /// </summary>
   56:         public static void SendRightClick()
   57:         {
   58:             mouse_event(MouseEventRightDown, 0, 0, 0, new System.IntPtr());
   59:             mouse_event(MouseEventRightUp, 0, 0, 0, new System.IntPtr());
   60:         }
   61:  
   62:         ////////////////////////////////////////////////////////////////////////////
   63:  
   64:         /// <summary>
   65:         ///
   66:         /// </summary>
   67:         public static void SendLeftClick()
   68:         {
   69:             mouse_event(MouseEventLeftDown, 0, 0, 0, new System.IntPtr());
   70:             mouse_event(MouseEventLeftUp, 0, 0, 0, new System.IntPtr());
   71:         }
   72:  
   73:         ////////////////////////////////////////////////////////////////////////////
   74:  
   75:         /// <summary>
   76:         ///
   77:         /// </summary>
   78:         public static void SendLeftDownClick()
   79:         {
   80:             mouse_event(MouseEventLeftDown, 0, 0, 0, new System.IntPtr());
   81:         }
   82:  
   83:         ////////////////////////////////////////////////////////////////////////////
   84:  
   85:         /// <summary>
   86:         ///
   87:         /// </summary>
   88:         public static void SendLeftUpClick()
   89:         {
   90:             mouse_event(MouseEventLeftUp, 0, 0, 0, new System.IntPtr());
   91:         }
   92:  
   93:         ////////////////////////////////////////////////////////////////////////////
   94:  
   95:         /// <summary>
   96:         ///
   97:         /// </summary>
   98:         public static void SendWheelUpClick()
   99:         {
  100:             mouse_event(MouseEventWheelUp, 0, 0, 1, new System.IntPtr());
  101:         }
  102:  
  103:         ////////////////////////////////////////////////////////////////////////////
  104:         ////////////////////////////////////////////////////////////////////////////
  105:     }
  106: }
  107: #endif