)>}]
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Home » Code Library » FeatureClass (Ia.TentPlay.Cl.Models.Data.Trek)

Public general use code classes and xml files that we've compiled and used over the years:

FeatureClass Support class for TentPlay Trek business model

    1: using System;
    2: using System.Collections;
    3: using System.Collections.Generic;
    4: using System.Linq;
    5: using System.Web;
    6: using System.ComponentModel.DataAnnotations;
    7: using System.ComponentModel.DataAnnotations.Schema;
    8: using System.Data;
    9:  
   10: namespace Ia.TentPlay.Cl.Models.Data.Trek
   11: {
   12:     ////////////////////////////////////////////////////////////////////////////
   13:  
   14:     /// <summary publish="true">
   15:     /// FeatureClass Support class for TentPlay Trek business model
   16:     /// </summary>
   17:     /// 
   18:     /// <remarks> 
   19:     /// Copyright © 2012-2017 Jasem Y. Al-Shamlan (info@ia.com.kw), Integrated Applications - Kuwait. All Rights Reserved.
   20:     ///
   21:     /// This library is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
   22:     /// the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
   23:     ///
   24:     /// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
   25:     /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
   26:     /// 
   27:     /// You should have received a copy of the GNU General Public License along with this library. If not, see http://www.gnu.org/licenses.
   28:     /// 
   29:     /// Copyright notice: This notice may not be removed or altered from any source distribution.
   30:     /// </remarks> 
   31:     public partial class FeatureClass
   32:     {
   33:         private static List<Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass> list;
   34:  
   35:         /// <summary/>
   36:         public FeatureClass() { }
   37:  
   38:         ////////////////////////////////////////////////////////////////////////////
   39:  
   40:         /// <summary>
   41:         ///
   42:         /// </summary>
   43:         public static List<Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass> List
   44:         {
   45:             get
   46:             {
   47:                 if (list == null || list.Count == 0)
   48:                 {
   49:                     list = new List<Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass>();
   50:  
   51:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "A" });
   52:  
   53:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "P" });
   54:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "V" });
   55:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "L" });
   56:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "U" });
   57:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "R" });
   58:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "T" });
   59:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "H" });
   60:                     list.Add(new Ia.TentPlay.Cl.Models.Business.Trek.FeatureClass { Id = "S" });
   61:                 }
   62:  
   63:                 return list;
   64:             }
   65:         }
   66:  
   67:         ////////////////////////////////////////////////////////////////////////////
   68:         ////////////////////////////////////////////////////////////////////////////
   69:     }
   70:  
   71:     ////////////////////////////////////////////////////////////////////////////
   72:     ////////////////////////////////////////////////////////////////////////////
   73: }