)>}]
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Home » Code Library » Default (Ia.TentPlay.Cl.Models.Data)

Public general use code classes and xml files that we've compiled and used over the years:

Support class for TentPlay data model

    1: using System;
    2:  
    3: namespace Ia.TentPlay.Cl.Models.Data
    4: {
    5:     ////////////////////////////////////////////////////////////////////////////
    6:  
    7:     /// <summary publish="true">
    8:     /// Support class for TentPlay data model
    9:     /// </summary>
   10:     /// 
   11:     /// <remarks> 
   12:     /// Copyright © 2012-2020 Jasem Y. Al-Shamlan (info@ia.com.kw), Integrated Applications - Kuwait. All Rights Reserved.
   13:     ///
   14:     /// This library is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
   15:     /// the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
   16:     ///
   17:     /// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
   18:     /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
   19:     /// 
   20:     /// You should have received a copy of the GNU General Public License along with this library. If not, see http://www.gnu.org/licenses.
   21:     /// 
   22:     /// Copyright notice: This notice may not be removed or altered from any source distribution.
   23:     /// </remarks> 
   24:     public class Default
   25:     {
   26:         ////////////////////////////////////////////////////////////////////////////
   27:  
   28:         /// <summary>
   29:         ///
   30:         /// </summary>
   31:         public Default()
   32:         {
   33:         }
   34:  
   35:         ////////////////////////////////////////////////////////////////////////////
   36:  
   37:         /// <summary>
   38:         ///
   39:         /// </summary>
   40:         public static void CreateDatabaseIfNotExists()
   41:         {
   42:             using (var db = new Ia.TentPlay.Db())
   43:             {
   44:                 db.Database.EnsureCreated();
   45:             }
   46:         }
   47:  
   48:         ////////////////////////////////////////////////////////////////////////////
   49:  
   50:         /// <summary>
   51:         /// The Version Code used in AndroidManifest.xml will be generated as the number of hours passed from 2018-01-01 00:00
   52:         /// </summary>
   53:         public static int VersionCode
   54:         {
   55:             get
   56:             {
   57:                 DateTime start, now;
   58:                 TimeSpan timeSpan;
   59:  
   60:                 start = DateTime.Parse("2018-01-01");
   61:                 now = DateTime.UtcNow.AddHours(3);
   62:  
   63:                 timeSpan = now - start;
   64:  
   65:                 return (int)Math.Floor(timeSpan.TotalHours);
   66:             }
   67:         }
   68:  
   69:         ////////////////////////////////////////////////////////////////////////////
   70:         ////////////////////////////////////////////////////////////////////////////
   71:     }
   72:  
   73:     ////////////////////////////////////////////////////////////////////////////
   74:     ////////////////////////////////////////////////////////////////////////////
   75: }